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Saturday, January 9, 2010

Lemmings 3D (PSX) Level 73

Lemmings 3D (PSX) Level 73
Great, a maze, and the Map won't help you this time. This is where *Switching Cameras* comes in handy, seeing as I needed to mark the correct pathway, otherwise you'll be going around in circles. Oh, and I almost didn't noticed the Beartrap at one point in the video. And yes, I manage to fix the Music skipping during the levels.






Lemmings 3D (PSX) Level 46
May look hard, but make sure you time it right, there's always going to be a lemming that passes over the spring, so time a blocker there.







Lemmings 3D (PSX) Level 75
Another level where you must save them all. The Key to completing this level is give the Builders time to Build, otherwise some Lemmings will pass by the Builder, and then they get killed, lose 1 Lemming, and your restarting the Level.






Lemmings 3D (PSX) Level 64
Another one of those levels where you can't *increase* the release rate. Also, there's a fake exit here, take the right one if you face toward both exits.








Lemmings 1991/1992 Sega - Part 11 "Custom Music"
Here more to it and need to get it done so I hope enjoy. ^^

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